C++ For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
by Rick Miller
Paperback: 646 pages
Publisher: Pulp Free Press; Bk&CD-Rom edition (January 15, 2004)
Language: English
ISBN: 1932504028 Back Cover
Table of Contents
C++ For Artists—The Art, Philosophy, and Science of Object-Oriented Programming
Preface
Part I – The C++ Student Survival Guide
Chapter 1 – An Approach To The Art Of Programming
Chapter 2 – Small Victories—Creating Projects With IDE’s
Chapter 3 – Project Walkthrough—An Extended Example
Chapter 4 – Computers, Programs, & Algorithms
Part II – C++ Language
Chapter 5 – Simple Programs
Chapter 6 – Controlling The Flow Of Program Execution
Chapter 7 – Pointers and References
Chapter 8 – Arrays
Chapter 9 – Functions
Chapter 10 – Toward Problem Abstraction—Creating New Data Types
Chapter 11 – Dissecting Classes
Chapter 12 – Compositional Design
Chapter 13 – Extending Class Functionality Through Inheritance
Part III – Implementing Polymorphic Behavior
Chapter 14 – Ad Hoc Polymorphism—Operator Overloading
Chapter 15 – Static Polymorphism—Templates
Chapter 16 – Dynamic Polymorphism—Object-Oriented Programming
Part IV – Intermediate
Chapter 17 – Well-Behaved Objects—The Orthodox Canonical Class Form
Chapter 18 – Mixed Language Programming
Chapter 19 – Three Design Principles
Chapter 20 – Using A UML Modeling Tool
Appendix A – Project Approach Strategy Checkoff List
Appendix B – ASCII Table
Appendix C – Answers To Self Test Questions
Index
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